AI for Games
3
Ohjelmistojärjestelmät
Aineopinnot
The course focuses on the problems of creating AI for video games, and the requirements and restrictions for such AI. The course discusses how game developers deal with these problems in practice. It also discusses where the currently used techniques fail, what goals game developers want to achieve, and how more modern techniques can actually achieve these goals.
Luennot
Aika | Huone | Luennoija | Päivämäärä |
---|---|---|---|
Ma 10-18 | C222 | Tomi Pasanen | 31.08.2009-31.08.2009 |
Ti 10-18 | C222 | Tomi Pasanen | 01.09.2009-01.09.2009 |
Ke 10-18 | C222 | Tomi Pasanen | 02.09.2009-02.09.2009 |
To 10-18 | C222 | Tomi Pasanen | 03.09.2009-03.09.2009 |
Pe 10-18 | C222 | Tomi Pasanen | 04.09.2009-04.09.2009 |