AI for Games

582329
3
Ohjelmistojärjestelmät
Aineopinnot
The course focuses on the problems of creating AI for video games, and the requirements and restrictions for such AI. The course discusses how game developers deal with these problems in practice. It also discusses where the currently used techniques fail, what goals game developers want to achieve, and how more modern techniques can actually achieve these goals.
Vuosi Lukukausi Päivämäärä Periodi Kieli Vastuuhenkilö
2009 syksy 31.08-04.09. 1-1 Englanti

Luennot

Aika Huone Luennoija Päivämäärä
Ma 10-18 C222 Tomi Pasanen 31.08.2009-31.08.2009
Ti 10-18 C222 Tomi Pasanen 01.09.2009-01.09.2009
Ke 10-18 C222 Tomi Pasanen 02.09.2009-02.09.2009
To 10-18 C222 Tomi Pasanen 03.09.2009-03.09.2009
Pe 10-18 C222 Tomi Pasanen 04.09.2009-04.09.2009