Game Project Course
4
Software Systems
Intermediate studies
Sample game engines, game design & implementation. A game/engine/3D simulation/visualization project. No course exam or separate exams. Prerequisites: Introduction to Game Programming and/or Game Engine Architecture.
Year | Semester | Date | Period | Language | In charge |
---|---|---|---|---|---|
2015 | spring | 11.03-27.03. | 4-4 | English | Juha Vihavainen |
Lectures
Time | Room | Lecturer | Date |
---|---|---|---|
Wed 14-16 | C222 | Juha Vihavainen | 11.03.2015-27.03.2015 |
Fri 12-14 | C222 | Juha Vihavainen | 11.03.2015-27.03.2015 |
Exercise groups
Time | Room | Instructor | Date | Observe |
---|---|---|---|---|
Fri 14-16 | B119 | Zachary Laster | 16.03.2015—01.05.2015 |
Information for international students
The lectures are spoken in Finnish but lecture notes, text books, and exercises are in English. The exercise/project groups use English as the working language. Also, the documentation/reports on programming projects must be written in English.
General
See the course home page: http://www.cs.helsinki.fi/u/vihavain/k15/GP/index.html