Introduction to Game Programming
5
Software Systems
Intermediate studies
Introduction to 2D/3D graphics, game algorithms and techniques. Course book: S.Madhav: Game Programming Algorithms and Techniques. Addison-Wesley, 2014.
Exam
19.12.2016
17.00
A111
Year | Semester | Date | Period | Language | In charge |
---|---|---|---|---|---|
2016 | autumn | 02.11-16.12. | 2-2 | English | Juha Vihavainen |
Lectures
Time | Room | Lecturer | Date |
---|---|---|---|
Wed 14-16 | CK112 | Juha Vihavainen | 02.11.2016-16.12.2016 |
Fri 12-14 | CK112 | Juha Vihavainen | 02.11.2016-16.12.2016 |
Exercise groups
Time | Room | Instructor | Date | Observe |
---|---|---|---|---|
Wed 16-18 | C222 | Valtter Taipale | 07.11.2016—16.12.2016 |
Time | Room | Instructor | Date | Observe |
---|---|---|---|---|
Fri 14-16 | D123 | Valtter Taipale | 07.11.2016—16.12.2016 |
Information for international students
See the course home page: http://www.cs.helsinki.fi/u/vihavain/s16/IGP/