Game Engine Architecture

582662
4
Software Systems
Advanced studies
Game technology, engine architecture & implementation. C++ programming techniques in a games context. Prerequisites: Introduction to Game Programming, C/C++. Course book: J.Gregory: Game Engine Architecture (2nd ed., 2014).

Exam

11.11.2011 16.00 A111
Year Semester Date Period Language In charge
2011 autumn 11.11-11.11. English